One that is still on my mind from earlier is that the Menu Entry Swapper feature on third party customers actually should not be allowed. It is certainly nice to have at time, but it is defiantly suspicious and pushes the line about as much as banned plugins when you think about players can customize their own things and exactly what it does. Anything else that is coming to mind at the moment probably wouldn't be unpopular. Like the rest of the year seems a bit dry for and I really don't believe saying that OSRS gold was lackluster for articles updates is that out there using a statement.
Only places id say MES is questionable is bury option on bones. Dynamic MES were prohibited by them. Its one option and one option. And change can be changed too. Personally I need them to bring this customisation into RuneScape itself, but its a little"janky" to set up and would feel weird officially. They included performance which was a thing from plugins and MES. Shift dropping, shift empty pouches, lender X / All options. All to mitigate how the first UI was designed and has been worked around with AHK and Mousekeys. Because it removes the requirement to do things 16, I like MES that are static. Which shouldn't have been RuneScape was, but its what it made to. Shift falling, bank choices, MES and some things have removed the requirement to use Mousekeys to perform with RuneScape at the maximum level.
Agree, I can't believe MES passed the"approved plug evaluation" considering just how much of the edge it is. It is essentially a requirement for chaos altar prayer. I chased the shit out of itself since it is enabled surprised it made the cut of all things. I throw one out that is somewhat related: that the Jad plugin has been extremely overrated. It didn't give any advice that Jad's animation/sound does tell you to you. Hell, NPC emphasize on the healers is a bigger advantage over vanilla client since it makes them far more easy to see. With no the process moves back to using Mousekeys to do exactly the same thing. MES is a much better solution for everybody (no external mouse motion program required, no excessive wrist movement out of bad UI design etc..)Try teaching a LEAGUE OF LEGENDS PLAYER. Those people get bemused. Had my buddy spend 15 minutes clicking and dragging lobsters to bank them, getting confused when it was click/drag to fall rather than use a product, not knowing the complexities of the combat system then calling it boring after I let him leech entirely due to how clueless he is. It makes you step back for a moment and realize how much of RuneScape that's second nature to some participant is just difficult for people to wrap their heads around.
Because most of us climbed up on rs gold 2107, we're self-learned and never needed a tutorial. Tutorial Island, which I will defend to my death and adore, which makes you kill a rat at revo manner but doesn't even mention the action bar or to rotate abilities. It is no wonder some people presume perhaps sipping on a prayer potion and waiting for the enemy to die and clicking is the battle system's whole complexity. Yeah, Jagex's tutorials are cluttered. The HUD is a clusterfuck that is not possible to navigate, made worse by icons on mobile versus desktop anyone who learned RuneScape through mobile will be confused af.